Followthe interesting bit.
Interactive experiments, working studies and notes from the process. Explore a material, try an interface, or follow an idea as it takes shape.
Drop Dead Gourdgeous
Procedural shapes, material shaders, scoop physics, solid cuts and glowing flesh. The technical challenges behind a browser making experience.
Interactive studyInside the iris
Nine moving blades and layered transmission. Take apart the material, then see how it becomes a homepage feature.
Interactive experimentMoss controls
Glass, worn metal and soft growth. An interface designed to invite a press, a turn and a closer look.
A friendly giant
The evidence and decisions behind Soft A: references, restrained folds, material language and type.
One structure.
Thirteen forms.
The same lines become a family of objects. Matching their point structure lets the browser interpolate between forms instead of crossfading pictures.
Drag or use the arrow keys to turn it. Choose a form or ask for the next one. The floor shadow follows the object’s footprint; motion settles after each change.
A lightweight interaction: vector paths, direct controls and finite animation.
A place to investigate.
The Lab is the experimental side of Giant Aperture: interactive work, tests of visual ideas and the process behind them.
It sits alongside a broader software, product development and research engineering practice.
About the practice